Here are some Google Play related key findings from the report:
- Google Play game spending surpassed that of gaming-optimized handhelds in 2Q13
- Consumer spending on games for iOS App Store & Google Play combined rose to 4x that of gaming-optimized handhelds
- Games represented over 40% of app downloads and over 70% of app revenue in both the iOS App Store and Google Play
- Google Play game revenue continued to come mostly from the Asia- Pacific, especially Japan & South Korea
What does Google think?
In an interview with AllThingsD, Google Play’s lead project manager Greg Hartrell attributed growing Android revenues to three main factors: The expansion of Google Play into a total of 130 countries, up from 30 in early 2011; developers outsourcing features like cloud saving and multiplayer to Google’s game services so they can focus more on the game; and new ways to collect revenue from users, like direct carrier billing.
